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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-20-2003, 10:12 AM   #11 (permalink)
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I think EA is cheap, and that they should give us better support!
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Old 08-20-2003, 11:34 AM   #12 (permalink)
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The game parses code in sequence, so the top/bottom order in your code might be important.
I have been working on some AIupdate Behavior tags and noticed that the order DOES matter in the case you got overlapping code.

I don't think these are bugs, it is just that that last one of a more or less duplicating code is the most persistant...
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Old 08-20-2003, 11:57 AM   #13 (permalink)
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but my code was all correct, and I kept going over and over it, then I was like maybe its the order, delete and put it on the bottom, game works? whats up with taht tohugh, and htere wener't 2 ends meeting or anythnig like that, and it could be how like Flyby said, overlapping code.
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