I'm currently doing the chilliskinner tutorial. But now i have a problem with the tutorial: Step 47:
In MAX's Material Editor, select a new material and at the bottom under it's 'Maps' rollout, check the 'Diffuse' checkbox and click the 'Map' button on the right of it Choose 'Bitmap' as the map type and browse and select the bitmap you just saved from the previous step. Now drag and drop the new material on top of your object. --------- How can i get a new material? And maybe someone could explain this step a bit more cause when i do this, i get a ball with around it the 'skin' (wich isn't a skin yet) and when I drop it over the the truck, the truck becomes the color of how the ball was (like red).
Umm, if your want to see a texture in the viewport you have to click the little blue and white checkered box ( with the tool tip "Show Map In View Port" ).
Obviously you havent read or done the tutorials that come with 3DSMax. I would suggest you go back and learn the basics and do atleast do the first few tutorials.
I've another 'problem' when i've applied the skin on this way, the skin looks like it has to less poly. What i don't get cause on this picture it looks great??? You can see here how i apply the skin (except the part with the ball with the blue and white). Would somebody please help (again)????????