Hi,
a short question. Is it possible to edit the pitch degree at which a weapon, say a missile, is launched from its launch bone? For example the SCUD starts at 90 degrees, the tomahawk at 70.
I found an entry for the Tomahawk in the FactionUnit.ini:
Code:
Behavior = AIUpdateInterface ModuleTag_03
Turret
TurretTurnRate = 60 ; turn rate, in degrees per sec
TurretPitchRate = 60
FirePitch = 70 ; Instead of aiming pitchwise at the target, it will aim here
AllowsPitch = Yes
ControlledWeaponSlots = PRIMARY
End
AutoAcquireEnemiesWhenIdle = No NotWhileAttacking
End
Well fine but for my own tank that does not work. I told him to FirePitch = 30 and actually it raises the Turretel to 30 degrees but the weapon that appears then and starts is at about 70 degrees. I am using a modified Tomahawk Missile as a SAM missile to target aircraft btw maybe thats the problem.
May be I did not see the entry in one of the INIs and you can help me?