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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-24-2003, 09:07 PM   #21 (permalink)
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Nah, it doesn't do all the effects when you just change it to DaisyCutterBomb.
It's a bit more complecated...
It just does damage.. no special effects..
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Old 08-24-2003, 09:10 PM   #22 (permalink)
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O yes it does, all the effects are called trough that object trough a HeightDieUpdate, a DestructionOCL and Deathweapon, which are all in that object

I know my stuff, sonnie
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Old 08-24-2003, 09:19 PM   #23 (permalink)
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I wouldn't know how to do that, I just don't like people to complain about lending a hand.
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Old 08-24-2003, 09:28 PM   #24 (permalink)
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Have you tried it yourself, Phoib?
if not then try it and tell me if it does anyy gas or something like that to you...
Coz that's the first thing I did when trying to make this work... and it didn't...
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Old 08-24-2003, 09:30 PM   #25 (permalink)
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Thanks Phoib, Nice to see that there are nice people like you and Vanguard around. I'll try what you said and report back.
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Old 08-24-2003, 09:52 PM   #26 (permalink)
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Apparently changing the weapon doesn't let you attack. I will look into it and see if I can find anything. Maybe I should look into Weapon....
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Old 08-24-2003, 09:58 PM   #27 (permalink)
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Yaeh or ObjectCreationList.ini.
told you it won't work.. that's the first thing I tried to do like I said...

anyway.. if you do do this... and just add FireOCL = OCL_DaisyCutterExplode to the Weapon DaisyCutterDetonationWeapon then it does something.. but it creats a bug that makes them over and over again...

Right now I am tring to do so it wont creat them over and over again and teh it will explod faster.. maybe..
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Old 08-24-2003, 10:18 PM   #28 (permalink)
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Thanks Sagi, I'll try it out tomorrow. School tomorrow so you know what that means. :sleep: :sleep: :sleep: Post what you find. Maybe dee could help out.
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Old 08-24-2003, 10:32 PM   #29 (permalink)
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Bah, I remember, they had to edit the Aurora Bomb otherwise it wouldn't land on the right spot.

Code:
FireOCL                 = OCL_DaisyCutterExplode
  ProjectileDetonationFX  = FX_DaisyCutterExplode
In the weapon.ini entry (replace something) and for the gas, add a lifetime update.

you may want to tweak some settings, but that should do the trick (And yes, I tested it this time :P )
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Old 08-24-2003, 10:48 PM   #30 (permalink)
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LOL yes.. this is it, Phoib. how didn't I thought of that...
I am up all night trying to figure it out... lol and doing all knids of crazy things...

Umm you said on this topic's post something about ZH... now, is it gonna be like that in ZH?
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