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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 09-01-2003, 08:11 AM   #1 (permalink)
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Join Date: Jun 2003
Posts: 169
Default Marauder

Marauder

I want to make Marauder get extra HP everytime he gets scrap from enemy

Here my line in factionunit.ini :

Behavior = MaxHealthUpgrade ModuleTag_15
TriggeredBy = CrateUpgrade
AddMaxHealth = 50.0
ChangeType = ADD_CURRENT_HEALTH_TOO
End
Behavior = MaxHealthUpgrade ModuleTag_16
TriggeredBy = Upgrade_GLAExtraSalvageWeapon
AddMaxHealth = 50.0
ChangeType = ADD_CURRENT_HEALTH_TOO
End

I start the game... it runs... means no mistakes in my line?

Then i play GLA in skirmish mode... everytime i build marauder the game crashes / out to windows and technical error window appear...
This also happen when i play against GLA enemy...

So what i did wrong? I looked into ReleaseCrashInfo and found nothing
Release Crash at Mon Sep 01 17:34:11 2003
; Reason Uncaught Exception in GameEngine::update
Last error:
Current stack:
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Old 09-01-2003, 02:41 PM   #2 (permalink)
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Location: Eindhoven, Netherlands
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Default

You can't get this to work like that (obviously ). You need to use an upgrade for "TriggeredBy" and a crate upgrade, dispite the name, is not an upgrade.
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Old 09-06-2003, 09:41 PM   #3 (permalink)
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Default

so... what are u suggesting to use ImmoMan?

help
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