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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 09-06-2003, 11:38 AM   #1 (permalink)
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Default how to make a building immune to clearing

i looked around in the ini.big file and tried to find the line of code for this, but i cant find it. i figured it would be in the KindOf = thing, but it wasnt. if any of you know where it is (or even where to look) i would really apreciate it. and dont say "well look at the china bunker and see what it has to make it immune" because i already looked. i really need to make the bunkers on my map unclearable so USA doesnt have the upper hand in my all infantry map.
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Old 09-06-2003, 12:20 PM   #2 (permalink)
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You didnt look that hard - look at the KindOf setting fo rthe GLA Palace
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