If anyone has looked at the comanche model, you can see how all the polies in the model just reflect randomly, does anyone know how exactly i could do that effect?
If anyone has looked at the comanche model, you can see how all the polies in the model just reflect randomly, does anyone know how exactly i could do that effect?
something to to with the texture lakedusk.dds
more i dont know im working on it but keep failing
when your in the material editor you can choose the way a surfaceshould act why not playing around with this you can do alot things there that can spice up the unit