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Command and Conquer Editing
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Generals & Zero Hour Editing
» Modelling Proggies
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
View Poll Results
: What program do you use to model/uv map for generals?
Gmax/renx
13
56.52%
3d Studio Max
10
43.48%
Lightwave
0
0%
Other
0
0%
Voters:
23
. You may not vote on this poll
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09-07-2003, 10:28 PM
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guyee
Senior Member
Join Date: Mar 2003
Location: USA
Posts: 452
Modelling Proggies
so what's your favourite modelling program?
09-08-2003, 01:45 AM
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Mongoose
Senior Member
Join Date: Apr 2003
Location: Australia
Posts: 374
Gmax
09-08-2003, 10:42 AM
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Chrizz
Senior Member
Join Date: Mar 2003
Location: Nijmegen, The Netherlands
Posts: 849
3DS Max 5.1 soon 6.0 and Lightwave 7
09-09-2003, 01:12 PM
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damo1
Senior Member
Join Date: Mar 2003
Location: uk
Posts: 556
Quote:
Originally Posted by
ChrisV80
3DS Max 5.1 soon 6.0
me two but i have 5.0
09-09-2003, 01:46 PM
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NN-Stino
Member
Join Date: Jul 2003
Location: the Netherlands
Posts: 84
download the upgrade (free)
www.discreet.com
09-09-2003, 02:35 PM
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Chrizz
Senior Member
Join Date: Mar 2003
Location: Nijmegen, The Netherlands
Posts: 849
i have not updated my 3DS it whas on a cd
09-10-2003, 02:22 PM
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imported_Zero_Point
Senior Member
Join Date: Sep 2003
Location: Uh... A Village?...
Posts: 139
I believe in free stuff, (that and I'm po') so I use GMax. I'm gonna try this new one, though, called Anim8or. Free, nice looking modeling program...
09-10-2003, 04:50 PM
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guyee
Senior Member
Join Date: Mar 2003
Location: USA
Posts: 452
i have nothing against gmax, i prefer 3ds though... but westwood has severy screwed up gmax with renx, its so damn crash happy... its just sad, like hell.
09-11-2003, 12:30 PM
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imported_Zero_Point
Senior Member
Join Date: Sep 2003
Location: Uh... A Village?...
Posts: 139
I'm sure I would prefer 3ds max too, if it weren't for the slight technical difficullty that I'm
POOR WHITE TRASH
.
09-11-2003, 01:15 PM
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lee
Member
Join Date: Dec 2002
Location: UK
Posts: 86
I can use Maya 4.2, 3ds max 5.1 and lightwave.
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