That will not work ! The Error:
1. You deleted the WeaponSet and left the "END" tag !
Code:
; ***DESIGN parameters ***
DisplayName = OBJECT:Humvee2
Side = America
EditorSorting = VEHICLE
TransportSlotCount = 3 ;how many "slots" we take in a transport (0 == not transportable)
End
To:
Code:
; ***DESIGN parameters ***
DisplayName = OBJECT:Humvee2
Side = America
EditorSorting = VEHICLE
TransportSlotCount = 3 ;how many "slots" we take in a transport (0 == not transportable)
Weaponset
End
2. Do the AIUpdateInterface after the ActiveBody !
Code:
Behavior = AIUpdateInterface ModuleTag_20
AutoAcquireEnemiesWhenIdle = Yes
MoodAttackCheckRate = 250
End
That should work !