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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 09-09-2003, 07:33 AM   #1 (permalink)
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Default New Soviet Units (screens inside)

Here are some of the Soviet units I have started for Fallout. With USA and Australia 100% done, it should only be a few months till Fallout gets it's public release!
Again the FTP is still screwy so I will have to upload the screens here.
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Old 09-09-2003, 07:40 AM   #2 (permalink)
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Soviet...

I thought Fallout had Iraq
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Old 09-09-2003, 07:46 AM   #3 (permalink)
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Hot damn sweet skinning on the units. Modelling too of course!
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Old 09-09-2003, 07:49 AM   #4 (permalink)
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changed the story a while back cause I wrote it before the war and it got criticised heaps, so I thought about bringing back the soviets and it being a trigger for ww3.
Gotta actually write that story now..
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Old 09-09-2003, 07:53 AM   #5 (permalink)
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A, I see.

The seismic cannon looks nice.

Could I have a chat with you on msn?
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Old 09-09-2003, 09:43 AM   #6 (permalink)
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Looks really good, I just don't like the colors.
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Old 09-09-2003, 11:16 AM   #7 (permalink)
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yo henford when we can be test the beta? i have regged on that forum.
but we have no news
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Old 09-09-2003, 11:51 AM   #8 (permalink)
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Same here, I was within the 1st however many (was it 30 ppl?) it was to beta test.
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Old 09-09-2003, 12:43 PM   #9 (permalink)
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The second model is the battlemaster and the third is from the china dozer. The first looks a bit like the Ordos Cobra in Emperor: BFD (am I right?). But they look good in their modded form, and the skins look GREAT!
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Old 09-09-2003, 04:03 PM   #10 (permalink)
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the miner looks like a Guild NIAB Tank
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