How do I make my new buildings "rise" from the ground when they are constructed?
Do I have to make a new animation for that, or do I just have to fiddle around with the inis?
And I have another problem.
What I basically want to do is a new artillery unit, which hurls boulders at enemies. Now, I have the WeaponA01 launch bone, and its also defined in the inis, but my unit always throws the projectile from its "middle"...
I've also linked the weapona01 to turretel and turretel to turret and a few other objects...
Any help would be great...
Thanks in advance
Mithril