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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 09-11-2003, 09:14 PM   #1 (permalink)
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Join Date: Mar 2003
Location: USA
Posts: 452
Default Scripting questions

Ok, so im trying to declare some new units for the AI to build in SkirmishScripts. The new units are declared in the paperwork sections, but the AI still doesnt use them in it's attacks.

So does anyone know how exactly i can get the AI to use the units in it's attacks?

And maybe how i could specify hunts that would use only a few selected units?

I'm reading the WB section of the manual, but that isn't quite as in-depth as i would like.
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