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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 09-16-2003, 09:49 PM   #1 (permalink)
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Default Weird unit bug...

I was wondering if someone else has had problems with the following bugs:

1) A unit not being selectable when you go to click on it directly(you can however select it indirectly...by draging the mouse box over it). It does have the "selectable" kindof there...which makes it strange.

2) Units not disappearing correctly. As in, once destroyed...they just kinda stay there. They don't disappear into the ground.
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Old 09-16-2003, 09:52 PM   #2 (permalink)
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1) Never seemed to have that problem myself.
2) Sounds like your Slow Death module isn't working right.
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Old 09-16-2003, 11:00 PM   #3 (permalink)
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im thinking the geometry section in the unit ini's.
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Old 09-16-2003, 11:36 PM   #4 (permalink)
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1. isnt that to do with the pickbox?
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Old 09-17-2003, 04:11 AM   #5 (permalink)
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i agree whit guyee about the geometry but and the not disapeering into the ground is either in the deadhulk ini or you just screwed up the death module
also not being able to select an object maybe caused becuz the model is to flat
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Old 09-17-2003, 06:29 AM   #6 (permalink)
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I have the same problem with 2 of my mechs for WC for the way they just stand there and don't blow up, that means u messed the modules up, I have to fix mine aslo
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Old 09-17-2003, 11:03 AM   #7 (permalink)
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yea, I had a feeling it was the death modules....alright I'll try that stuff out, thx
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Old 09-17-2003, 02:27 PM   #8 (permalink)
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Smurf if u can't get it working send t over here. and Ill see what I can do
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Old 09-17-2003, 02:57 PM   #9 (permalink)
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Someone is trying to get BlitzII a little early.....
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Old 09-17-2003, 03:05 PM   #10 (permalink)
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Aren't we all?
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