GMAX problem
I've got a problem w/gmax that I haven't been able to fix.
When I use the RenX material app to make a muzzle flash I can't get the ADD shader to work. If it has an alpha then it will take that out but I can't get it to look like the models in the game.
The flash by me looks orange and you can still see the outline where the alpha is. Other models make this outline disappear completely and the flash looks yellow and "glowing".
Any ideas why?
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