The AI won't capture tech buildings anymore...
I'm trying to get the AI to use my new "Engineer" to capture buildings. They should build one at the start and capture tech buildings with it, like they already did with regular infantry. So I changed the Ranger capture team so it builds 1 Engineer instead, and then changed the script so they use the correct ability to capture the buildings.
Well, they do build it, but then it just stands around doing nothing. The script that controls the capturing has a "?" on it, and a quick look shows that the game doesn't recognise the location called "CombatZone", which is where the AI should look for buildings to capture. But I never changed that location, the standard scripts had it too. In fact, lots of scripts have that location too and I know they worked in unmodded Generals, so why won't it work now? Anybody have any ideas?
|