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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » The AI won't capture tech buildings anymore...

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-01-2003, 02:59 AM   #1 (permalink)
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Default The AI won't capture tech buildings anymore...

I'm trying to get the AI to use my new "Engineer" to capture buildings. They should build one at the start and capture tech buildings with it, like they already did with regular infantry. So I changed the Ranger capture team so it builds 1 Engineer instead, and then changed the script so they use the correct ability to capture the buildings.
Well, they do build it, but then it just stands around doing nothing. The script that controls the capturing has a "?" on it, and a quick look shows that the game doesn't recognise the location called "CombatZone", which is where the AI should look for buildings to capture. But I never changed that location, the standard scripts had it too. In fact, lots of scripts have that location too and I know they worked in unmodded Generals, so why won't it work now? Anybody have any ideas?
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Old 10-03-2003, 08:43 AM   #2 (permalink)
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I've messed around a bit with it but still nothing. No capturing. I'm completely clueless. Help would be appreciated.
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