I am trying to edit the Laser Generals Tank to have the same weapon as the Prizm Tank in RA2. So far I got it to fire off the multiple lasers but it did it at the start of the weapon and not the impact so it was damaging my unit. Is there anyway to get it to die on the impact instead of where it starts so the Weapon on Death would work for it so it wont require much coding.
Here is my code I added to the Laser Weapon.
Code:
Behavior = FireWeaponWhenDeadBehavior ModuleTag_05
DeathWeapon = LzrPodWeapon
StartsActive = Yes
End
I know it can be done it will just need time figuring out the code.
UPDATE
I have found out that it dies on impact but it still launches the lasers in the middle of my tank. What I need to know how to do is make a laser and invisible projectile work together and still show the laser.