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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-03-2003, 03:27 PM   #1 (permalink)
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Default Switch problem

I've got a problem with the Zero Hour -mod switch option ! I can't get it to work ! Can anybody explain me why ?

I'm trying:

"...\generals.exe" -mod PGA.big
"...\generals.exe" "-mod PGA.big"
"...\generals.exe" -mod "PGA.big"
"...\generals.exe" "-mod" PGA.big

Nothing of them working ! The BIG-File is in the root directory of Zero Hour ! Can someone help me please ?
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Old 10-03-2003, 03:33 PM   #2 (permalink)
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I know its bugging but they disabled it in ZH
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Old 10-03-2003, 03:47 PM   #3 (permalink)
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But Dee said they don't disabled it !

Quote:
Originally Posted by DeeZire
These work in ZH;-

-win (run in window)
-mod (use custom content)
-noshellmap (disable shellmap)
-particleEdit (invoke particle editor)
-scriptDebug (invoke script debugger)
-noshaders (disable shaders)
-fullVersion (full version string)
-fullscreen (run in fullscreen)
-yres (specify y resolution)
-xres (specify x resolution)
-list (buildDDS.txt specified with -outdir)
-full (asset usage)
-dxt5 (DXT5 emulation)

Remember with the mod switch that ZH only requires some files, the rest must be located in the Generals user directory AFAIK.
How to load BIG-Files instead ? Where to post them and how to load these BIG-Files ?
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Old 10-03-2003, 04:02 PM   #4 (permalink)
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Default Re: Switch problem

Quote:
Originally Posted by Panzerfather
The BIG-File is in the root directory of Zero Hour !
Which is not where it should be. Put it in the Zero Hour equivalent of "My Documents/Command and Conquer Generals Data" (don't have ZH yet so don't know which one that is exactly, could be the same one) and it should work.

BTW, I hope you realise that the game (even ZH) will not use some of the files in the BIG. If you want it to read files such as GameData.ini, you'll have to just put the files where they belong instead of in a BIG file.
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Old 10-03-2003, 04:28 PM   #5 (permalink)
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Nope, you can place the BIG-Files were you want !

I've finally found it:

"Zero Hour Directory\generals.exe" -mod "Full Big File Directory\xxx.big"

And I don't think the "Gamedata.ini" isn't working in BIG-Files ! Because why is this file in the INIZH.big ?

Maybe the INIZH.big is overwriting the "Gamedata.ini" in the other BIG files ?

Is there a pure CSF-Editor functioning with Zero Hour ?
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Old 10-03-2003, 06:46 PM   #6 (permalink)
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Or, you can place them in My Documents and not have to use the full directory. At least, that is how i got it to work for a test.
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