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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-05-2003, 04:49 PM   #1 (permalink)
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Default Super Weapon Generals' ICBM

When I enable the ICBM for the Super Weapon General, the missile works don't get me wrong, I'm just curious about how to fix the launch animation coz its all funky when the ICBM pops out of the silo...
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Old 10-05-2003, 05:09 PM   #2 (permalink)
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Its supposed to be like that, when the timer gets to 0:05 the animation is supposed to play and then stop ( the bit where it looks funky ) and then it launches later, playing the rest of the animation.
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Old 10-05-2003, 05:11 PM   #3 (permalink)
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Not what I ment when it LEAVES the actual silo, it launches umm, up side down.... And flies up and to the right. Then it hits its target like a normal nuke.
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Old 10-05-2003, 06:54 PM   #4 (permalink)
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Sounds like the pivot point on the launch bone is facing the wrong direction... the w3d importer I have loses animations for I can't do it :S Anyobdy have a w3d importer for gmax/renx that keeps animations?
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Old 10-05-2003, 08:52 PM   #5 (permalink)
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Its supposed to be like that - it was originally a Cruise Missile, it took off and flew at an angle across the map. It didnt impact from above like the nuke, it impacted from the 'side'. You can fix the takeoff angle in the INIs but the impact angle will always be diagonal.
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Old 10-06-2003, 01:24 AM   #6 (permalink)
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Okey but how do we fix the angle then in the ini's?
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Old 10-06-2003, 01:53 PM   #7 (permalink)
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You could try using the NeutronMissileUpdate on the missile, that will get it to fall straight down.
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Old 10-06-2003, 10:08 PM   #8 (permalink)
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Without, asking for too much can someone give me a snippet of code in the INI files I should look at to fix the problems?
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Old 10-08-2003, 04:19 PM   #9 (permalink)
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I really need to know how to fix this also! :/
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Old 10-09-2003, 12:24 AM   #10 (permalink)
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It's easy to feezy this prizzle. To deezy you shouldn't use the neutron mizzle ueezy, as it is very tempremeezy, just like many other theezy in geezy.
The weezy i correzzy this prizzle is to give the mizzle the same type behizzle as the scud stizzle, making a new wizzle that contains one mizzle launch delieezy long enough for animizzle to finish before it acrually fizzles.
It is pretty sizzle to fizzle out, just look at the cizzle for the scud stizzle.
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