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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-07-2003, 05:53 PM   #1 (permalink)
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Default how to import generals map into zero hour?

i had customized maps for generals but they're not showing up in zero hour? how do i import them?
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Old 10-07-2003, 06:15 PM   #2 (permalink)
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i do not think you can import all of them some you can open
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Old 10-08-2003, 08:00 AM   #3 (permalink)
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You can simply copy the maps from the generals folder in my documents to the sero hour one in my documents.

There's a problem though: the AI won't do jack because the map is made for Generals AI, and not Zero Hour AI.
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Old 10-08-2003, 11:51 AM   #4 (permalink)
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Quote:
Originally Posted by TheOnlyCreature
You can simply copy the maps from the generals folder in my documents to the sero hour one in my documents.

There's a problem though: the AI won't do jack because the map is made for Generals AI, and not Zero Hour AI.
yes I've realized it. and i used to be able to do edit the Generals AI by importing the skirmish.scb script but now when i do it in Zero Hour, it comes in all messed up.

do you know how to fix this?
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