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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-10-2003, 03:35 PM   #1 (permalink)
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Default Grenade throwng Pathfinder

I want to give the pathfinder a switch weapon like the ranger, but with a high explosive grenade. I know to look at the ranger, but I don't know where to start, can anyone tell me where I can find that Ranger's abilities!
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Old 10-10-2003, 03:50 PM   #2 (permalink)
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Weapon.ini, flashbang.
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Old 10-10-2003, 08:24 PM   #3 (permalink)
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The ability to switch weapons.
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Old 10-10-2003, 08:51 PM   #4 (permalink)
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http://gendev.origin-network.net/pag...g/gen_tut_semi

go get your learn on!
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Old 10-11-2003, 05:00 PM   #5 (permalink)
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Thanks.
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Old 10-11-2003, 07:36 PM   #6 (permalink)
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Quote:
Originally Posted by Kaldak
http://gendev.origin-network.net/page.php?file=/editing/gen_tut_semi

go get your learn on!
Nice one, I forgot about that tutorial.
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Old 10-11-2003, 09:48 PM   #7 (permalink)
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It acually worked, except no shooting animation, no matter, now the pathfinder can defend itself against those pesky vehicles that come too close.
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Old 10-11-2003, 11:12 PM   #8 (permalink)
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The animation is part of the ranger itself.

Hell you could even make the ranger look like hes firing a flashbang and there will be bullets flying straight out

I never tried it but you could try copying a part of the ranger that holds the flashbang animation and use that? :lol:

I never tested this and its just an idea ops:
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Old 10-11-2003, 11:36 PM   #9 (permalink)
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is this going to be a anti-infantry weapon, because that would be best
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Old 10-11-2003, 11:39 PM   #10 (permalink)
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No from the hearing of it he said he whas now able to blow up vehicles with those grenades.

Guess he wants an uber soldier for $600

LOL
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