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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-11-2003, 06:48 PM   #1 (permalink)
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Default World Crisis Pimpage



Yea I know you're gona say "but smurf what about blitz2?", well I'm doing some skinning for oldfaq...and he'll do us some infantry. Anyways I like the mech, so I'm pimping it. (btw those weird color block things are the remap parts)
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Old 10-11-2003, 06:53 PM   #2 (permalink)
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//drool//

You beat me.
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Old 10-11-2003, 08:12 PM   #3 (permalink)
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Cool Mech
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Old 10-11-2003, 08:45 PM   #4 (permalink)
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Yeah but i think that the remap should also be on the main torso.

It looks like a mech with colored panty's in my eyes (i mean just the mapping) the mech itself is awesome great job and the skin is also great.
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Old 10-11-2003, 09:16 PM   #5 (permalink)
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To be honest, I dont like the model at all, but the skin is very good indeed, keep it up
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Old 10-11-2003, 09:50 PM   #6 (permalink)
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Good one, if oinly I could model...
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Old 10-11-2003, 09:58 PM   #7 (permalink)
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Quote:
Originally Posted by DeathAngel
To be honest, I dont like the model at all, but the skin is very good indeed, keep it up
Yeah, same here. The skins are all very good, but the models need tons of work...
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Old 10-11-2003, 10:28 PM   #8 (permalink)
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very nice which models do u think need work?
oldfaq
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Old 10-12-2003, 07:05 AM   #9 (permalink)
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Looks like it could fall over any time... And the remaps need to be on the torso too... But it's cool.
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Old 10-12-2003, 08:22 AM   #10 (permalink)
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Quote:
Originally Posted by Oldfaq
very nice which models do u think need work?
oldfaq
Not work as in redone, but a lot of them need to be changed. They need to look more balanced, like look at your Fafnir and Juggernaut. They look like they'd be able to hold themselves up. Then look at the thing smurf is skinning, the front is out too far and the legs look weak. Just use the proportion change tools and you'll be set though.
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