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Originally Posted by Telekin
I understand the OCL and creating a payload that way, but is there any way for the TransportContain module (from the transport object) to communicate with the payload module in OCL? I'm not the first to try this, but it's my understanding that the only way to attach a parachute to something is to make that "something" into a payload and use PutInContainer to put it into a parachute.
Think of putting units into a transport plane and paradropping those same units. The plane is bought at the airfield and units are put into it like they are into any other transport or garrisonable object.
This probably cannot be done with the way the inis are set up. Do you think anyone at EA would listen to our pleas for a couple minor lines of code to allow dropping from the contents of the transport?
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Sadly you are right, doing it with transport contain is impossible. That behavior causes the transport aircraft to lift off and remain airborne forever. I used an OCL workaround to create my version (
http://gendev.origin-network.net/paf...ion=file&id=21 ). I, and AFAIK, no one else, has found a workaround yet.
