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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-17-2003, 12:13 PM   #11 (permalink)
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Quote:
Originally Posted by Kaldak
is there anything in chris' code that will make the naval yard only buildable in the water?
Well my original question was:
Quote:
Can anybody help! I'm trying to find a Navalyard that works so it can only be built in water
So therefore it must be !
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Old 10-17-2003, 12:18 PM   #12 (permalink)
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Quote:
Originally Posted by damo1
Quote:
Originally Posted by THEEVERGOD
ChrisV80 did you get my email, if not can you answer this question:
Do you need hover units in order to be able to make the shipyard work so it only builds on water from your ini's.


if you want a hover dozer i have one somewhere for the americans
damo1 yes can you send it to THEEVERGOD@aol.com.
Thanks !
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Old 10-17-2003, 06:02 PM   #13 (permalink)
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sry for it but u must try to use the naval script of the AC
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Old 10-18-2003, 07:45 AM   #14 (permalink)
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ChrisV80, what do you mean by,
Quote:
sry for it but u must try to use the naval script of the AC
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Old 10-18-2003, 10:43 AM   #15 (permalink)
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Quote:
Originally Posted by THEEVERGOD
ChrisV80, what do you mean by,
Quote:
sry for it but u must try to use the naval script of the AC

it means he is sorry he mis read your post and you need to see what makes the aircraft carriar work on the water as a air field
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Old 10-18-2003, 11:32 AM   #16 (permalink)
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It's the KIND OF = AIRCRAFTCARRIER !!!
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Old 10-18-2003, 06:51 PM   #17 (permalink)
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Ask warlord about it, he made it work, and he'll probably help you out.
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