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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-17-2003, 01:34 PM   #1 (permalink)
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Default Behaviors and Options

Is there any way to find all possible behaviors and all options for each behavior other than scanning every use of the behaviors in the inis? There must be several options for some behaviors that aren't used or used infrequently which may turn out to be very helpful for the modding community. Does anybody know how/where to find a comprehensive list, short of asking EA? (BTW, I did see the sticky about the inis, but I'm sure that isn't comprehensive)
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Old 10-17-2003, 02:01 PM   #2 (permalink)
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Well, you're in luck. I'm working on a list/explanation right now. It's not complete probably, but at least it's a start that others can use. and improve.
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Old 10-17-2003, 02:06 PM   #3 (permalink)
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Default How far along?

It's good to hear there will finally be a resource for that, but I'm assuming you're only going to list/explain what is used in Generals/ZH, right? I suppose that's about as comprehensive as we can get without doing some sort of decompiling of the executable.

About how far along are you on that project? It sounds like it might take a while.
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Old 10-17-2003, 02:11 PM   #4 (permalink)
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I've completed 135 of the 153 modules I found. So I'm nearly there. But I haven't included the Body, Draw or Clientupdates yet, and I haven't looked at Zero Hour yet. But I may get to that later.
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Old 10-17-2003, 03:16 PM   #5 (permalink)
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Whell those body things arnt to hard and we really need those other 135 keep up the good work Immoman
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Old 10-17-2003, 04:04 PM   #6 (permalink)
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I could post up the programmers docs that were used in development, but its time consuming as they are all in Excel format and changed many times. At least that way the list would be conclusive and would include things not used in Generals or ZH.

Flyby started on such a list also I believe.
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Old 10-17-2003, 04:22 PM   #7 (permalink)
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If you could do that, that would be great. It would be interesting to see all of the dev docs for the game.
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Old 10-17-2003, 06:06 PM   #8 (permalink)
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Yeah, I would like to see the dev's docs too.
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Old 10-17-2003, 07:03 PM   #9 (permalink)
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Cool an explenation list of all the behaviors . That would be a resource that every modder needs.
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Old 10-17-2003, 09:07 PM   #10 (permalink)
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I too would like to see these dev documents.
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