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Command and Conquer Editing
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Generals & Zero Hour Editing
» MAX2GMax converter (back from five)
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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10-18-2003, 08:00 AM
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Flyby
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Join Date: Sep 2001
Posts: 734
MAX2GMax converter (back from five)
Just bumped into this very nice conversion script that allows you to convert from max5 to max4 and GMax.
This means you can now convert original *.max files into *.gmax files, without the need to fall back on the old *.3ds format !!!
Read and download at :
http://www.scriptspot.com/bobo/darkmoon/bff/
10-18-2003, 10:48 AM
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smurfbizkit
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Join Date: Sep 2001
Posts: 1,094
you seem very helpful today flyby
10-18-2003, 11:01 AM
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Flyby
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Join Date: Sep 2001
Posts: 734
Not much i can do while baby sitting my renderings, except surfing and using wordpad/notepad...
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