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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-19-2003, 11:26 PM   #1 (permalink)
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Default The mighty magnatron; Possible?

Hello,
I am currently working ona Yuris Revenge TC for Gen:ZH, however I am starting with the models, first, so I have not had a chance to look into the INIs much as of yet. I am curious however, any idea of what approach I should take towards a magnetron..? I am not so sure that the levitating is possible. I know I should use the ECM logic to disable th tank (Magnos disable as they lift) But I would really like them to lift, pull in, if possible. At least I can get part of the magno's effect, however

No, I am not asking you to do it for me so do not go on a rampage about how I should do it on my own. I just want to hear imput from people who have more experience with the Gen:ZH INI then I, I was pretty good at YR INI editing, but that was a lot simplier, from what I can tell.

Thank you, Gracias, and Danke in advance (all I know )
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Old 10-19-2003, 11:56 PM   #2 (permalink)
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No help whatsoever to your question, but are you gonna make terror drones? (Those spidery robot things that hop inside tanks and sloooowwlllyyy eat it.)
I can't see how it would be done.
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Old 10-20-2003, 12:00 AM   #3 (permalink)
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There are always things that have to be worked around, but something can always be worked out.

"Do not try and bend the spoon, that's impossible. instead, only try to realize the truth; There is no spoon"
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Old 10-20-2003, 12:05 AM   #4 (permalink)
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no amount of matrix quotes will make it possible.

generals wasnt made to have weapons that lift anything, i don't think that there is a single unit in the game that actually lifts something. Since there's nothing in the game that does that, and no option to lift things, then you can't do it. Unless you want to edit the exe, which is from what i've heard either incredibly hard, or impossible, and also illegal.
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Old 10-20-2003, 12:50 AM   #5 (permalink)
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The simple fact is, a magnatron is actually doable.

Just look at the Generals menu, pretty much anyything is possible. Trust me, it is quite doable.

Let me look into it and I'll start to pm you some code for it
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Old 10-20-2003, 07:45 AM   #6 (permalink)
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Ermmm... well in Zero Hour, explosions really throw things around......... so I guess you could look into the new ZH code for that....

Look at the Mother of All Bombs Generals ability..... that will even send tanks flying into the air.... and im SURE ive seen bunker busters or SOME big explosion move my tanks....

so I think with ZH it could be quite possible...

One of my favourite units they were =)
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