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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 10-25-2003, 01:48 PM   #1 (permalink)
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Join Date: Aug 2003
Posts: 337
Default I need some Moddeling help

Okey so i found that nice little 2nd microwave tank by EA and I want to use it in my mod.

Now i got Gmax finally running
Now i got those art files from generals and have been able to open the dds files for the avthunderbolt and converted them to TGA files so that i can apply them to my models.

I renamed the skins from avthunderbolt(_d) to avmicrowavetank(_d)

I open gmax
I open the model avthunderbolt.
I select all the components
I apply the skin avmicrowavetank
I export to w3d named avmicrowavetank

now i do this again but then for the damaged state
i open the model avthunderbolt
I select all the components
I apply the skin avmicrowavetank_d
I export to w3d named avmicrowavetank_d

Now i use the models ingame
But now all of a sudden the damaged model state DOES NOT SHOW UP.
what ever i do it does not show up i tried it again.

I changed the way the conditionstates where done NO EFFECT
I reapplyd the skin NO EFFECT
i did the whole proces again and renamed everything different STILL NO DAMAGED STATE
I reapplied skin 2ce after this and redid it all again and yet I STILL CANT GET A DAMAGED MODEL STATE

yet everytime the normal shows up and when i change so that damaged is normal and damaged is normal then the normal does not show up but when it does get damaged it does show up (ofcourse it looks normal because its the normal skin)

so how in the heavens world do i fix this?
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