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Forum Members: 18,677
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DeeZire, Redemption
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| Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here. |
10-27-2003, 05:25 PM
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#21 (permalink)
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Senior Member
Join Date: Dec 2002
Posts: 1,031
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Zeg het in het nederlands dan, vertaal ik het
translation: I can translate it from your dutch to english.
Russisch? Cool.
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10-27-2003, 06:22 PM
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#22 (permalink)
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Member
Join Date: Oct 2003
Posts: 55
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Quote:
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Originally Posted by ChrisV80
hmmz
It is I know, but technically it isn't state of the art, because it uses voxels, virtually modableless, and it's cheatable. Now I'm not saying that I don't like it, because I do, but not as much as Generals.
still mother russia
hmmz thats why is say to much polygons he have exported voxels to w3d
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How did he turn them into voxels, I mean the models look great, tell him I said that, but I don't get how he turned them into voxels then ported them over to w3d format.
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10-27-2003, 07:29 PM
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#23 (permalink)
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Senior Member
Join Date: Sep 2001
Posts: 1,094
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those arn't imported models and such, those are new....the textures arn't too great on them though
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10-27-2003, 08:47 PM
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#24 (permalink)
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Senior Member
Join Date: Jun 2003
Location: Texas
Posts: 709
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It does look good and..... well sorry Chris, but I agree with Phobie. While yes it does have buttons like generals.... chris just said you can change by hacking, well you can change the windows in a game like warcraft to look like generals windows and buttons and have the promotion bar, when hacking is involved in editing a game, the possibilities are virtually limitless.
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10-27-2003, 09:12 PM
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#25 (permalink)
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Senior Member
Join Date: Sep 2001
Posts: 1,094
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looks damn real to me...and other people, like that "hack" mod showed up out of nowhere with tons of completed stuff
that is using one of the generals maps, and the shadows look just like the stuff in generals too
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10-27-2003, 09:13 PM
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#26 (permalink)
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Senior Member
Join Date: May 2003
Location: South East USA
Posts: 1,247
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Hmm, maybe. Pity the skins suck.
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10-27-2003, 09:52 PM
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#27 (permalink)
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Senior Member
Join Date: Dec 2002
Location: USA
Posts: 430
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suck would be going to far IMO, but they could be better.
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10-27-2003, 10:20 PM
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#28 (permalink)
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Senior Member
Join Date: Jun 2003
Location: Texas
Posts: 709
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Not to argue, but I can make a map that looks exactly like that in WC3.
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10-27-2003, 10:25 PM
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#29 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Canada
Posts: 400
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Why argue? Seems pretty obvious to me that it's real. It's not hard to build a lot of things and only give them basic skins. It's entirely feasible this is real and so why shouldn't it be?
I just hope it's a fun mod since the graphics have obviously taken a back seat to "getting it done." Which is fine... so long as it's fun :P
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10-27-2003, 11:28 PM
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#30 (permalink)
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Senior Member
Join Date: Jun 2003
Location: Texas
Posts: 709
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Alright..... you got me I agree it is real, I just noticed the wrench.
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