User Name
Remember Me?
Password
Home
Forums
Downloads
Register
FAQ
Members List
Calendar
Search
Today's Posts
Mark Forums Read
Forum Info
Forum Members: 18,643
Total Threads: 8,744
Posts: 95,520
Administrators:
DeeZire
,
Redemption
There are currently
16
users online.
Partner Links
Free Credit Repair
Learn the Ticket Broker Secrets
Advertisements
DeeZire Online
>
Editing Community
>
Command and Conquer Editing
>
Generals & Zero Hour Editing
» Soviet Multi-Nuke Silo
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
Page 1 of 2
1
2
>
LinkBack
Thread Tools
10-30-2003, 04:59 AM
#
1
(
permalink
)
Henford_
Senior Member
Join Date: Aug 2003
Posts: 156
Soviet Multi-Nuke Silo
Hope you like it
10-30-2003, 05:41 AM
#
2
(
permalink
)
DeeZire
Administrator
Join Date: Dec 2002
Posts: 1,913
Nice!
10-30-2003, 06:20 AM
#
3
(
permalink
)
Dem0nEgg
Member
Join Date: Aug 2003
Posts: 77
NICE
I like is alot, will download and try out this mod as soon as its out.
..... hehe - look at deezire's post count
Wonder what his 1000th post will be
10-30-2003, 06:44 AM
#
4
(
permalink
)
Oldfaq
Senior Member
Join Date: Feb 2003
Location: Canada
Posts: 1,097
keep up the awsome job Henford, this mod will rock
oldfaq
10-30-2003, 08:06 AM
#
5
(
permalink
)
warlord
Senior Member
Join Date: Feb 2003
Location: USA
Posts: 386
Run Its beeing launched....... Lol Nice Building and keep up the good work.
10-30-2003, 08:10 AM
#
6
(
permalink
)
smurfbizkit
Senior Member
Join Date: Sep 2001
Posts: 1,094
badass!
10-30-2003, 08:30 AM
#
7
(
permalink
)
Mishkin
Senior Member
Join Date: Oct 2003
Location: Nevada, USA
Posts: 933
Holy Crap!
Cool, you're adding a Soviet side!
10-30-2003, 11:06 AM
#
8
(
permalink
)
mastermind2003
Senior Member
Join Date: Feb 2003
Location: USA
Posts: 853
Nice Work.
10-30-2003, 08:20 PM
#
9
(
permalink
)
Opals25
Senior Member
Join Date: May 2003
Location: South East USA
Posts: 1,247
Awesome! Need a cameo for it to.
10-30-2003, 08:34 PM
#
10
(
permalink
)
Indigo
Senior Member
Join Date: Jun 2003
Posts: 415
Very original and cool!
I definitely wouldn't want my base to be launched by those things!
Page 1 of 2
1
2
>
«
Previous Thread
|
Next Thread
»
Thread Tools
Show Printable Version
Email this Page
Posting Rules
You
may not
post new threads
You
may not
post replies
You
may not
post attachments
You
may not
edit your posts
BB code
is
On
Smilies
are
On
[IMG]
code is
On
HTML code is
Off
Trackbacks
are
Off
Pingbacks
are
On
Refbacks
are
On
Similar Threads
Thread
Thread Starter
Forum
Replies
Last Post
Can someone fix this nuke silo mod?
KristinVanHorn
Generals & Zero Hour Editing
12
01-25-2005
10:38 AM
"Nuke Silo Clone"
wthigon
Red Alert 2 & Yuri's Revenge Editing
5
01-10-2005
12:47 AM
Skinning my new nuke silo,
sinebar
Generals & Zero Hour Editing
1
03-03-2004
03:15 AM
Has anyone got the nuke silo to work properly?
Simmo
Generals & Zero Hour Editing
3
10-20-2003
02:09 AM
Soviet Assault - Soviet Faction for C&C Generals
oldmfunk
Generals & Zero Hour Editing
85
10-16-2003
06:21 PM
All times are GMT -4. The time now is
12:58 AM
.
Contact Us
-
Deezire Online
-
Archive
-
Top
Design By:
Miner Skinz.com
Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
LinkBack
LinkBack URL
About LinkBacks
Bookmark & Share
Digg this Thread!
Add Thread to del.icio.us
Bookmark in Technorati
Furl this Thread!
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45