Hi everybody,
I have a small problem...
You see, I made a unit that is a missile, and it is only used against aircraft. it kills any aircraft in one shot, and kills itself 2. Just think that new German player controlled missile in BF:1942 Secret Weapons of WW2, or the Sentinel in james Bond: Nightfire.
Well, the problem is that the missile detonates when near enemy aircraft, but doesn't even do anything to the enemy aircraft. I've been sitting here for nearly 2 hours trying to figure this out. Can anybody help me...
Weapons.INI
Weapon AircraftDestroyerWeapon
PrimaryDamage = 999999.0
PrimaryDamageRadius = 1.0
AttackRange = 1.0
DamageType = EXPLOSION
DeathType = SUICIDED
WeaponSpeed = 99999.0
ProjectileObject = NONE
DamageDealtAtSelfPosition = Yes ; this is a suicide bomber... remember?
FireFX = WeaponFX_SuicideDynamitePackDetonation
FireSound = CarBomberDie
ProjectileDetonationFX = WeaponFX_JetMissileDetonation
RadiusDamageAffects = SELF SUICIDE ALLIES ENEMIES NEUTRALS NOT_SIMILAR
DelayBetweenShots = 0
ClipSize = 1
ClipReloadTime = 0
AutoReloadsClip = No
AntiAirborneVehicle = Yes
AntiAirborneInfantry = Yes
AntiGround = No
ShowsAmmoPips = No
End