The only thing I wish unwrapping tutorials would mention is rescaling the chuncks that chilliskinner creates so that they aren't so small.
If you leave them as they're originally created you're left with a LOT of asted space on your texture sheet. In generals the sheets get shrunken down a lot so that space could help make the difference between a blurry/fuzzy looking paint job or a crips and good looking one...
:scared: I did write it all myself. It probably looks similar to other tutorials because they basically all have to say the same thing as thats the way to do it.
The only thing I wish unwrapping tutorials would mention is rescaling the chuncks that chilliskinner creates so that they aren't so small.
If you leave them as they're originally created you're left with a LOT of asted space on your texture sheet. In generals the sheets get shrunken down a lot so that space could help make the difference between a blurry/fuzzy looking paint job or a crips and good looking one...
Is it OK if I put that in? I will credit you if I do
I don't really care if you credit me o.O but if you want to add some steps to the tutorial that iluustrates that then go right ahead, it'll make it more complete and the end result will be better. (heck you can SEE the blurryness on the skin in the tutorial :P )
I don't really understand why there is a need for additional tutorials?
I found the tuts on the chilliskinner page very instructive. They contain enough info to make anything you want.