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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 11-08-2003, 12:53 AM   #21 (permalink)
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Old_man how's your Halo stuffs? i though you're joining us well, we are making a big mod for Generals we called it "Ground Control" the team is almost complete we just need some skinners. Models are made by Wayne of Terrorformers mod, we are teaming up already if you want to see some models or progress about the mod visit our site http://cold.cnc-source.com and our forum.

P.S your infantry model is good [/url]
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Old 11-22-2003, 05:14 PM   #22 (permalink)
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Just to let you all know, the mod is still coming. I'm just revising the features of it, I've been given a lot of new inspiration from Pro:Gen 1.9, Zero Hour and other C&C games/mods.
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Old 11-22-2003, 06:24 PM   #23 (permalink)
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Just a lil' preview :



Btw, the border/background will not be used ingame. Its just there for show ( thanks to DZ/EA for it )

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Old 11-22-2003, 09:02 PM   #24 (permalink)
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no need for a mechanic humvee. In ZH 1.01 the medic humvee can repair vehicles also
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Old 11-22-2003, 09:08 PM   #25 (permalink)
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Tis a Generals mod
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Old 11-23-2003, 08:24 AM   #26 (permalink)
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Aww, too bad, I like the Helixes...
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Old 12-07-2003, 12:06 AM   #27 (permalink)
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Cool. What's the URL?

Might want to give China a sort of Super infantry, to balance out the USA Assault Infantry.
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