logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,677
Total Threads: 8,796
Posts: 95,827

Administrators:
DeeZire, Redemption

There are currently 53 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 11-09-2003, 10:13 PM   #11 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: USA
Posts: 188
Send a message via MSN to Chronomaw
Default

Sounds really great so far but after doing some thinking, it would be extremly usefull if you could add some kind of way of knowing what line you were on and if you could jump to a line. Cause after doing some editing for WC I found it frustrating when the worldbuilder told me an error was on line 5207 I really didn't wanna count them all.

But it looks good so far from what I can see in the screenshot. Nice Work.
Chronomaw is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-09-2003, 10:51 PM   #12 (permalink)
Member
 
Join Date: Oct 2003
Location: USA
Posts: 81
Default

Quote:
Originally Posted by Chronomaw
Sounds really great so far but after doing some thinking, it would be extremly usefull if you could add some kind of way of knowing what line you were on and if you could jump to a line. Cause after doing some editing for WC I found it frustrating when the worldbuilder told me an error was on line 5207 I really didn't wanna count them all.

But it looks good so far from what I can see in the screenshot. Nice Work.

Chronomaw... in notepad go to edit and then "go too" then type in the number...
Nick_Fandango is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-10-2003, 01:59 AM   #13 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: USA
Posts: 188
Send a message via MSN to Chronomaw
Default

It's to big for notepad..
Chronomaw is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-10-2003, 10:27 AM   #14 (permalink)
Senior Member
 
Join Date: Aug 2003
Posts: 337
Default

Strange when i use notepad it said error in line 6257 I whas able to go there and notepad HAS a function that shows EVERY line number

I don't know the name because my notepad is in Dutch so hehe can't really answer
The_Blind_One is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-10-2003, 06:00 PM   #15 (permalink)
Junior Member
 
Join Date: Oct 2003
Location: Beirut, Lebanon
Posts: 25
Send a message via MSN to thearab
Default

a line jump function......sounds good

ill add that definatley. all changes made in notepad/INIzer will show up in the treeview. i was thinking of a syntax checker, but errors are detected by the game engine if im not mistaken, somthing i cannot reproduce.

thanks ice for the geocities note. im trying to find a server to set up a webpage etc for the project. i have a phisical server here in beirut, but its slow as hell (33.6k), too slow to handle downloads. once i have a proper server sorted out, there shouldnt be any problems with screenshots and so on.

keep the ideas coming. ive only been modding for so long, and you guys know whats helpful and whats not.
thearab is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-10-2003, 10:01 PM   #16 (permalink)
Senior Member
 
Join Date: Jun 2003
Location: Texas
Posts: 709
Send a message via ICQ to Vanguard Send a message via AIM to Vanguard Send a message via MSN to Vanguard Send a message via Yahoo to Vanguard
Default

Yes, but my C&C Generals version, it works ingame, but not with WB, so the debugger would be great. So like you don't have to start the game get the error find where it is correct, go to the game and start the process over again, if needed that is.
Vanguard is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-11-2003, 12:11 PM   #17 (permalink)
Senior Member
 
Join Date: Feb 2003
Location: USA
Posts: 853
Send a message via AIM to mastermind2003 Send a message via MSN to mastermind2003
Default

I could probably provide download hosting. What language are you using to program this? GenDev has people that can do most languages, so if you need help, you can ask.
mastermind2003 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-12-2003, 10:28 AM   #18 (permalink)
Junior Member
 
Join Date: Oct 2003
Posts: 4
Default

It looks really nice
When will it be done?

I think it's made whith visual basic

Somethings weird whith the image: At first it didn't work, than I deleted the .jpg and wrote it again and it suddenly worked :tard: weird :tard:
cloudslayer is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-12-2003, 12:10 PM   #19 (permalink)
Junior Member
 
Join Date: Oct 2003
Location: Beirut, Lebanon
Posts: 25
Send a message via MSN to thearab
Default

good eye cloud (the icon probably gave it away ) ya its being done in visual basic. i cant put a final date on it yet, cuz i can only work weekends. plus i want to add as many features from the community as posible.

dont mind the image. geocities is insane. ice has it figured out pretty good though...

master, mail me or pm me about the hosting. at 33k, every little bit helps! im ok with visual basic code, but i cant reprocuce the actual generals engine which is what detects the errors.
thearab is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-14-2003, 12:13 PM   #20 (permalink)
Senior Member
 
Join Date: Feb 2003
Location: USA
Posts: 853
Send a message via AIM to mastermind2003 Send a message via MSN to mastermind2003
Default

Alright. I'll try to catch you on MSN about it.
mastermind2003 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Really cool mod in development Thinimus Generals & Zero Hour Editing 2 04-14-2005 04:53 AM
Script Development Initiative Mithril Generals & Zero Hour Editing 0 05-12-2004 02:20 PM
TX development poll at C-Gen Blade Red Alert 2 & Yuri's Revenge Editing 2 07-12-2003 10:58 AM
My first (Under Development) Superweapon: The Cluster Bomb ice Generals & Zero Hour Editing 16 05-04-2003 07:43 AM
CNC Fallout Mod in development Henford Generals & Zero Hour Editing 21 05-02-2003 05:03 PM


All times are GMT -4. The time now is 10:28 PM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.