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Originally Posted by DeeZire
The easy obvious way is to make any new side a sub-side of the Boss (in the same way that the Generals are sub-sides are the 3 parent factions) and then giving it BaseSide = Boss in PlayerTemplate.INI.
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I took a different approach... and since the time i posted this thread i've refined it to the point where i can add a new unit, structure or vehicle bypassing the commandset and command button ini's... without having to add new dozers or any limits to the number of units, vehicles i can add to any faction... and the computer builds and uses everything...