 |
Forum Info
|
 |
Forum Members: 18,581
Total Threads: 8,668
Posts: 94,535
Administrators:
DeeZire, Redemption
There are currently 49 users online.
|
 |
Partner Links
|
 |
 |
Advertisements
|
 |
|
| Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here. |
11-25-2003, 05:58 PM
|
#11 (permalink)
|
|
Senior Member
Join Date: Jul 2003
Location: Scotland, UK
Posts: 752
|
I used to just experiment with a lot of stuff, releasing some of my better work. Now I use Pro:Gen, but its all spiced up with my own custom skins
( Might release some oneday  )
oldmanfunk
|
|
|
11-25-2003, 06:12 PM
|
#12 (permalink)
|
|
Senior Member
Join Date: Dec 2002
Location: Sydney, Australia
Posts: 202
|
I have a private mod for each CNC and also I have some Public mods.
I work with Dark Elf on Tiberian Dusk | Evolution and I work with Turn-A Gamer on RA2 Retaliation...
I also have V1.02 a mod (or patch or whatever you want to call it) for ZH
|
|
|
11-25-2003, 06:51 PM
|
#13 (permalink)
|
|
Senior Member
Join Date: Oct 2003
Location: hidin under bed where voices cant find me
Posts: 184
|
I am in the process of making a mod, private at first but ill probably go public in mid-late february. I just started it last week and will post more information on it later, As of now its going to be called TerminalHour and will be a mod for ZH based in the future after ZH
|
|
|
11-25-2003, 10:48 PM
|
#14 (permalink)
|
|
Senior Member
Join Date: May 2003
Location: South East USA
Posts: 1,247
|
I've got a small one, but its moving slowly. May release it when I get more work done, and finish with what I have done so far.
|
|
|
11-26-2003, 12:05 AM
|
#15 (permalink)
|
|
Senior Member
Join Date: Oct 2003
Location: hidin under bed where voices cant find me
Posts: 184
|
same here i plan to work on it over thanksgiving and christmas break plenty of total freedom time ,, on second thought...my cuzins would probably delete everything evil little bastards
my cuzins=highly destructive animals that enjoy breaking things that cost lost of money, time, work, etc. For example-moms new laptop....dropped it on the floor, never saw that thing again
|
|
|
11-26-2003, 01:20 AM
|
#16 (permalink)
|
|
Senior Member
Join Date: Feb 2003
Location: USA
Posts: 386
|
Quote:
|
Originally Posted by th3phantom
same here i plan to work on it over thanksgiving and christmas break plenty of total freedom time ,, on second thought...my cuzins would probably delete everything evil little bastards
my cuzins=highly destructive animals that enjoy breaking things that cost lost of money, time, work, etc. For example-moms new laptop....dropped it on the floor, never saw that thing again
|
Back it up on cd and keep it with you at all times while your cuzins are there then if they delete anything you will always have a backup.
On topic, I started a mod several days ago and will be private till i see if some of the ideas work out like they are supposed to. If they work out then I would probably request help since I cant do skinning and models need skins 
|
|
|
11-26-2003, 12:10 PM
|
#17 (permalink)
|
|
Senior Member
Join Date: Oct 2003
Location: hidin under bed where voices cant find me
Posts: 184
|
Quote:
|
Back it up on cd and keep it with you at all times while your cuzins are there then if they delete anything you will always have a backup.
|
already have, ive hiddin the CD too, way up high on a bookshelf where the little devils cant reach 
|
|
|
11-26-2003, 05:34 PM
|
#18 (permalink)
|
|
Senior Member
Join Date: Mar 2003
Location: uk
Posts: 556
|
i have my own mod aswell just make playing zero hour a bit better
|
|
|
11-27-2003, 01:43 AM
|
#19 (permalink)
|
|
Senior Member
Join Date: Jan 2003
Location: Bunbury, Western Australia
Posts: 130
|
My mod - Warlord Sponge and the Wheels of Steel
I've got my own mod as well. Nothing really ground breaking, no storyline (so far, anyway), just a bunch of balance changes with a few new units thrown in where I thought they'd cover a few holes. The changes & extra stuff doesn't overbalance any side, but does shift the nastiness factor to a higher level. Each faction & general has something new or altered to make them more fun (even the air force general, who I don't like much). I made a version for basic generals as well. The mod's bug free right now (both versions).
It's called 'Warlord Sponge and the Wheels of Steel'. Very, very corny and egotistical I know :lol: . But I do eventually want to put in my own general (thus the Warlord Sponge in the title), probably replacing the GLA demo general so it can be played in skirmish.
If anyone out there wants to host it, let me know. I'll probably send it to CNCDEN, but it won't be exclusive to them; any hosters who want it can have it.
|
|
|
11-27-2003, 07:58 AM
|
#20 (permalink)
|
|
Senior Member
Join Date: Oct 2003
Location: hidin under bed where voices cant find me
Posts: 184
|
Quote:
|
I've got my own mod as well. Nothing really ground breaking, no storyline (so far, anyway), just a bunch of balance changes with a few new units thrown in where I thought they'd cover a few holes. The changes & extra stuff doesn't overbalance any side, but does shift the nastiness factor to a higher level. Each faction & general has something new or altered to make them more fun (even the air force general, who I don't like much). I made a version for basic generals as well. The mod's bug free right now (both versions).
|
sounds cool
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -4. The time now is 09:57 PM.
|