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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Need help fast!, involves music in generals.

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 11-26-2003, 10:20 PM   #1 (permalink)
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Default Need help fast!, involves music in generals.

Which file tells the game what soundtracks will play for each faction in-game?
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Old 11-26-2003, 10:31 PM   #2 (permalink)
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Beyond music.ini, I'm not seeing anything. Has anyone ever found a way to add more music for each side/new sides?
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Old 11-26-2003, 10:39 PM   #3 (permalink)
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this is not for me btw.
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Old 11-26-2003, 11:24 PM   #4 (permalink)
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Music.INI holds every music related thing in Generals and Zero Hour.

Just put your music in there, and in the right folder.

Kinda like with the ART folder.
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Old 11-27-2003, 06:34 AM   #5 (permalink)
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I think the music file must be in the folder Data\Audio\Tracks. Then the file needs an entry in the music.ini like this:

Code:
MusicTrack Game_[YOURFACTION]_01
  Filename = [YOURFACTION]_01.mp3
End
Now the music file is entered in the INIs but how to tell Generals to play it ingame? As far as I know, the music is called by a script.

Execute World Builder and open any official Generals map (System Maps). Goto "Edit" and search for "Scripts". In the new window click "Import Scripts" and select "SkirmishScripts.scb" located in Data\Scripts. You'll have to wait a second but then you see that at "PlyrCivilian" something has changed. Open the "directory tree" (don't know the correct english term actually) and you'll see that there are entries like "[ns A]USA Music" etc.

Now you can enter a new side and the music for it and after you finished everything export it.

I think you can just copy and paste most of the code from existing parts of the script. But make a copy of your "SkirmishScripts.scb" if something fails. Actually I never did this since I am at the "modelling, texturing and INI coding state" at the moment, music comes later.

Maybe it's just try and error but worth the trouble :-)

- HEXman
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Old 11-27-2003, 09:58 AM   #6 (permalink)
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One last thing I forgot to mention.

When you export the script, deselect all of the three boxes that appear in the export dialogue once the button "Export Script" has been pressed.

Also make sure that you export "all scripts".
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Old 11-27-2003, 08:31 PM   #7 (permalink)
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so you have gotten it to work?
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Old 11-28-2003, 02:31 AM   #8 (permalink)
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Yes, I can listen to my own music in my own new added faction.

Do you want me to make a small tutorial on this one?
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Old 11-28-2003, 04:35 PM   #9 (permalink)
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Tutorial would be nice
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