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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 11-27-2003, 11:39 AM   #1 (permalink)
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Default high detail overlord

hi people. This is a high detail overlord for an FPS, and i wanted to know what you all thought of it.


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Old 11-27-2003, 12:18 PM   #2 (permalink)
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Nice model,

how many polys????? :|
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Old 11-27-2003, 12:23 PM   #3 (permalink)
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im not sure, but i do know that we need help with the mod from the cnccommunity, as we are after getting things as correct as we can, with a few twists for the mod and to make things balanced for an fps. The main things we need are ideas for the weaponry for the infantry.
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Old 11-27-2003, 12:57 PM   #4 (permalink)
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I don't know... It just doesn't seem an Overlord at some points...
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Old 11-28-2003, 07:30 AM   #5 (permalink)
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because it is not shaped anything like an overlord besides the fact that it has 2 barrels and standing room?
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Old 11-28-2003, 08:16 PM   #6 (permalink)
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looks good
as for polycount it doesnt matter as for fps games
the ccg engine is a lemon hes not gonna make a fps game for the crappy sage-engine powered generals so dont ask irrelevavent questions like that.

Keep up the good work
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Old 11-28-2003, 11:08 PM   #7 (permalink)
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It looks good but the bunker on the back should be more higher.

Why?

Whell now it looks like the cannons are sticking inside the bunker instead of having a reloading system and it looks weird having the barrels end inside a bunker full of bustling people now is it?

So i would advice to bring the bunker higher/ and/ or lower the barrels.

for the rest it looks mighty fine and dandy but it could use more details (all you've got now is a more finaly shaped overlord)

By the way what for what kind of FPS game is it?
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Old 11-29-2003, 12:29 AM   #8 (permalink)
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Perhaps if you added a bit of turret forward of the bunker, it would have a more overlord feel. That way, you'd have the turret with the bunker on the back.
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Old 11-29-2003, 09:18 AM   #9 (permalink)
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well, we took into consiedration some of the things you said, but made the changes before others were said, so we will work on the others. It is for Battle Field/CoD/Battle Field: Vietnam, we dont know yet, as some of the engines are getting dated so we are looking around. Well here's 2 more pics for you:




oh and i have no idea why the gattling is on top of the bunker. We have a battle master and a gattling tank on the way, so when they are near completetion i shall show them to you all.
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Old 11-29-2003, 10:39 AM   #10 (permalink)
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Now that is a dream vehicle to pull up to school in.
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