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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 12-05-2003, 12:29 AM   #21 (permalink)
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Either way, the idea does make a lot more work that needs done...since you would have to go in and touch up at least 2 mip maps per skin, and in some cases have to completely redo the skin (since it can get really really blurry).
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Old 12-05-2003, 11:02 AM   #22 (permalink)
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Seems like a lot of unnecesarry work for something that could be fixed at the source. The regular Generals skin although cartoony don't blur much when u zoom out. Editing each mip map seperately than the original skin is probably to much work for a part time skinner.
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