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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 12-01-2003, 06:57 AM   #11 (permalink)
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Nope, it doesnt work. I've made a new object with the airfield bones that is added to the aircraftcarrier with a drone upgrade, but it just stays in its original spawning position. I even removed the IMMOBILE kindof, but the same problem occurs.


A code example would be great, vanguard

...
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Old 12-01-2003, 08:13 AM   #12 (permalink)
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I don have a code for it, I never realy tried it except for Enterdestiny who is never on anymore, and I tosed that code a long time ago.
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Old 12-01-2003, 09:00 AM   #13 (permalink)
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Hrm...


No problem, Major, you tried it.


I'll see if I can make some compromise then..

maybe make the carrier immobile and then construct the planes, after that you have to click a button to make it mobile again... its a temporary solution, though

Thanks for all the help anyways..
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Old 12-03-2003, 08:06 AM   #14 (permalink)
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When Gen2kedit site was still around, I also attempted to create an AircraftCarrier, but the problems I encountered was similar to yours. I believe i also posted it also here at dezire. I gave up on it coz I can't make the jets land properly. I also tried to made a drone but converted the models to raptor, but the results was not very satisfactory.

I hope you can make a working Carrier, Good Luck.
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Old 12-03-2003, 08:21 AM   #15 (permalink)
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Np Corporal, and good luck.
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