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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 12-04-2003, 11:47 PM   #11 (permalink)
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sounds good, im workin on a TC right now too, lol i admit your idea is MUCH more original than mine

Good luck mate
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Old 12-05-2003, 12:27 AM   #12 (permalink)
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Thx for the support everyone. We will try and keep you as updated as possible on all the progess we make. And good luck with your mod too!
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Old 12-05-2003, 01:24 AM   #13 (permalink)
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Quote:
Originally Posted by Eradicator
No more than any other TC, but more than the average Generals mod I suppose.
More than more tc's, since you'd have to make all new civvy buildings (well maybe a couple of those huts could be used), roads, etc would need done.
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Old 12-05-2003, 11:55 AM   #14 (permalink)
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Theres castles, old buildings and huts and dirt roads in the wb. Theres even an old temple model. Plus most battles would probably take place in huge wide open fields for charging, etc. They fought wars differently back then :P Any extra work that needs to be done will be done.
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Old 12-05-2003, 12:54 PM   #15 (permalink)
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It still needs a lot of work, but I like it . Yet I don't think that 'kings' would be a good idea :/ . You can't just choose a king.
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Old 12-05-2003, 02:38 PM   #16 (permalink)
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Why not, exactly?
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Old 12-05-2003, 03:05 PM   #17 (permalink)
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I was wondering when to see a mod like this be started. Keep up the good work. Hope to see some more units/structures soon
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Old 12-05-2003, 09:54 PM   #18 (permalink)
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Well, we said we would keep you updated... and thats what I'm gonna do. Here is a beautiful skin by Tanka for the Catapult

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Old 12-05-2003, 09:58 PM   #19 (permalink)
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I'd be willing to help with this as well. Does this have a website yet? Origin is looking for interesting mods like this.
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Old 12-05-2003, 10:02 PM   #20 (permalink)
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*edit*
Ok, thanx to Mastermind we now have hosting. The website isn't up yet. Hes not THAT fast :P, but he is rather fast so the forums are up. You can view it here. Sign up there if you want to see the latest on the mod.
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