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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 12-07-2003, 10:38 PM   #1 (permalink)
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Default An Act of War looking for more staff

Hey everyone!
I'm the team leader of the Zero Hour mod An Act of War. AAOW adds a new side, Iraq, complete with all new buildings, units, upgrades, and superweapons. The USA in AAOW is very realistic (according to modern day standards). Also included are new MP maps, new sound effects, new music, and a FULL singleplayer campaign for the USA. If you want more info, check out the site: http://www.planetcnc.com/actofwar/ . Anyway, I'm not here to promo the mod, I'm looking for some help. Here are the open positions on the team:

NOTE: ALL team members MUST have Zero Hour, as AAOW is NOT Generals compatible.

Email me at PCTeen1@aol.com if you would like to fill one of these positions.

1. INI coder - Must have previous Generals/ZH INI editing experiance.

2. Map Maker - To make real-world locations for both singleplayer and mulitplayer

3. Skinner - Needs previous experiance, UVWrapping ability is a plus.

4. Another skinner - see above

5. Another modeler - You need experiance in low-poly modeling. You will work on both Iraqi and US units/infantry. UVWrapping is a plus.

6. AI coder - Experiance with using the Worldbuilder to edit the AI is a must. The AI doesn't have to be uber-intelligent, for now, we just need one.

Just so you know that you're not joining a "dead" mod, here's some info on our current team:

1. PCTeen1 - Me, I do INI coding, modeling, skinning, sound work, graphics, and PR
2. Big_poppa - Co-webmaster, in charge of maintaning our site, a little bit of skinning too
3. STURM-SHREK - Our main skinner, he's currently working on Iraqi units
4. Sara - She's one of our modelers. She made the HIND (see my sig) and is currently working on our M1A1 Abrams.
5. Matt - He's another Co-webmaster, he's working on a new site layout and a new forum layout. He's also an experianced INI coder
6. Pilot Isamau - He's not actually on the team, but's he's made several GREAT models for us, including the T-55 and 155mm Self Propelled Iraqi Artillary.

A note for anyone who wants to help out with the singleplayer campaign, it's actually what got me started on AAOW, back in June under the name "Operation: Desert Eagle". Back then I wasn't even planning on doing any modding at all, lol. So, anyway, it's already planned out, and I'm going to be very picky about it. Just wanted to warn ya :lol:

Gee, that wan't TOO lnog was it? :tard: :lol: If you'd like to help, please reply here, or HERE: http://membres.lycos.fr/actofwar/php...topic.php?t=31 , or sendme an email at PCTeen1@aol.com . Comments & suggestions are also welcome.

IMPORTANT: NO more beta testers are needed right now. Please don't ask, ok?
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Old 12-07-2003, 11:10 PM   #2 (permalink)
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Or, they could come help out blitz2.
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Old 12-08-2003, 02:48 PM   #3 (permalink)
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Get out of my topic, you TC maniac! You have enough staff already!
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Old 12-08-2003, 03:00 PM   #4 (permalink)
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You can never have to much staff.

You know World Crisis does need some help to. j/k LOL
...ok so we really do neeed help. :/
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Old 12-08-2003, 04:49 PM   #5 (permalink)
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lol, that's it, ll of you leeches OUT! *cocks rifle*

AND STAY OUT!

*nails smurfbizkit*

MWA-HAHAA! :lol:
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Old 12-08-2003, 09:18 PM   #6 (permalink)
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LOL
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Old 12-09-2003, 11:25 AM   #7 (permalink)
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LOL :lol: Every mod needs help in one way or another
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Old 12-09-2003, 04:49 PM   #8 (permalink)
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smurfbizkit, do you ever DIE? lol Well. I have a great team, but things are just going too slow for my liking. :| Also, the computer hates the Worldbuilder, so until Christmas (bring on my P4 2.0 ghz!) I'd like for some work to be done on the missions.
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Old 12-09-2003, 05:08 PM   #9 (permalink)
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Quote:
Originally Posted by pcteen1
smurfbizkit, do you ever DIE? lol Well. I have a great team, but things are just going too slow for my liking. :| Also, the computer hates the Worldbuilder, so until Christmas (bring on my P4 2.0 ghz!) I'd like for some work to be done on the missions.
I have a celeron 2.0 ghz, and World Builder still hates my computer. Don't get your hopes up to high.
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Old 12-09-2003, 09:47 PM   #10 (permalink)
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lol, true. The WB (even the much better ZH version) is a buggy, RAM-hogging pice of beta software. :|
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