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Generals & Zero Hour Editing
» Gmax --> 3ds max 6 ???
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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12-08-2003, 07:24 AM
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Boomerang_Python
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Join Date: Jul 2003
Location: Revora Forums
Posts: 496
Gmax --> 3ds max 6 ???
are there any tools for this?
as i need em!!
12-08-2003, 04:23 PM
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damo1
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Join Date: Mar 2003
Location: uk
Posts: 556
you need to save it as w3d then import it in to 3dsmax 6 with a w3d importer do a serch for it
12-08-2003, 05:07 PM
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Destroyer
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Join Date: Dec 2002
Posts: 178
unless I'm mistaken, theres an option in gmax to export as a format 3dsmax accepts without having to save as w3d
12-08-2003, 06:47 PM
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Chronomaw
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Join Date: Dec 2002
Location: USA
Posts: 188
No, gamx can only export as p3d renx is the only one that can export as w3d. 3ds doesn't support p3d importing or exporting.
12-09-2003, 09:50 AM
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killakanz
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Join Date: Apr 2003
Location: England
Posts: 349
gmax can import 3DS, but not export to it.
12-09-2003, 11:16 AM
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Boomerang_Python
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Join Date: Jul 2003
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damn it!
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