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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 12-10-2003, 09:59 PM   #1 (permalink)
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Default -game or -mod option?

i remember seeing this somewhere in one of the forums but i dont remember where and im having a hard time finding it with searches...

is there an .exe switch that is akin to -game or -mod or something along those lines. i have been doing a lot of little tweaks lately and i want to organize them. right now they are all organized just by renaming files and its getting kinda nuts.
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Old 12-11-2003, 10:27 AM   #2 (permalink)
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In normal generals - its a -mod function but doesnt work in ZH.
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Old 12-11-2003, 02:53 PM   #3 (permalink)
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AFAIK it works in ZH, but it doesn't work properly just like in Generals. It forgets to load some important files such as GameData.ini, so you're better of just doing it the "old-fashioned" way.
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Old 12-11-2003, 03:56 PM   #4 (permalink)
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Think it only works in ZH with the patch. Either way, the -mod method does not allow GameData.INI or Video.INI to be modified and it also struggles with large .tga textures (especially the ones that you would use to replace the shell screen ones). It also struglles with language specific directories and modifications to WorldBuilder (then again I think Im the only one doing that).

Like ImmoMan said - stick the tried and tested and thus infinately more reliable method.
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