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Command and Conquer Editing
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Generals & Zero Hour Editing
» Anyone working on an HUD mod?
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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12-15-2003, 11:54 PM
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enfestid
Member
Join Date: Oct 2003
Posts: 33
Quote:
Originally Posted by
mastermind2003
It's not that far. I've got the idea done, and the WND more or less edited, I've just got to finish lining everything up, and then figure out the graphics.
Ah, cool
I'll be sure to follow it
12-20-2003, 04:29 PM
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enfestid
Member
Join Date: Oct 2003
Posts: 33
Teancious_D's HUD looks great, IMO. Wish I had a server so I could upload a screenshot and show you guys.
Teancious -- sent you an e-mail with a few minor suggestions
12-20-2003, 06:38 PM
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DJRowley
Senior Member
Join Date: Mar 2003
Location: UK
Posts: 676
Forgot to say, Imperial Assault also has a new HUD
http://www.planetcnc.com/imperialass...creenshots.htm
12-21-2003, 08:16 PM
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enfestid
Member
Join Date: Oct 2003
Posts: 33
Quote:
Originally Posted by
DJRowley
Forgot to say, Imperial Assault also has a new HUD
http://www.planetcnc.com/imperialass...creenshots.htm
Looks nice
12-22-2003, 04:59 PM
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sage_inferno
Senior Member
Join Date: Feb 2003
Posts: 426
looks great.
No 3d shadows why?
12-24-2003, 06:47 AM
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DJRowley
Senior Member
Join Date: Mar 2003
Location: UK
Posts: 676
On the Imperial Assault page? Edan probably turned them off on his computer
12-24-2003, 12:21 PM
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sage_inferno
Senior Member
Join Date: Feb 2003
Posts: 426
ok but dont forget turn them on time to time for shadowbuggsearching.
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