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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 12-14-2003, 06:41 AM   #11 (permalink)
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ach so...
very cool beam ,man. looks perhaps more like a railgun/gauss rifle ,but nothin against that!
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Old 12-14-2003, 10:02 AM   #12 (permalink)
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Oh jah dat is ook mun zwakke punt grammatica
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Old 12-14-2003, 11:51 AM   #13 (permalink)
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Hey Chris, have you tried your new microFX in Generals, (not ZH)? They said that its hard to add the laserFX found on ZH to Generals, so is it possible to have that in Gen?
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Old 12-14-2003, 12:54 PM   #14 (permalink)
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Chris, thats awesome :color2:
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Old 12-14-2003, 01:58 PM   #15 (permalink)
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hmmz i have not try it yet but i take a look on it
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Old 12-14-2003, 02:20 PM   #16 (permalink)
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There may be a few conflicts, but yeah it's possible.
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Old 12-14-2003, 02:30 PM   #17 (permalink)
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Quote:
Originally Posted by tanka
If you looked at his location, you would see that he is from the Netherlands, and English is not his first language. The fact that he even knows those words is an acheivement. So lay offf him, not everyone is a "perfect grammatical American!"
That'ss no excuse at all, I'm also from the Netherlands and as far as I know, my English is (almost) perfect.
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Old 12-14-2003, 02:52 PM   #18 (permalink)
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No, "that's" is with just 1 s . Don't complain, we understand him, don't we?
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Old 12-14-2003, 03:13 PM   #19 (permalink)
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Maybe he was slithering like a snake? hehe
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Old 12-15-2003, 05:13 AM   #20 (permalink)
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Quote:
Originally Posted by ChrisV80
hmmz i have not try it yet but i take a look on it
I tried to add the laserFX from ZH to generals before by copying the proper ini files and as well as the textures, but the problem is my game crashes. If you can add your microwaveFX to generals, could you post some screenshots?
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