logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,677
Total Threads: 8,796
Posts: 95,827

Administrators:
DeeZire, Redemption

There are currently 35 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements

DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Collide - Hell On Earth.. A TC For Generals

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 02-11-2003, 08:04 AM   #1 (permalink)
Senior Member
 
Join Date: Feb 2003
Location: Canada
Posts: 1,097
Send a message via MSN to Oldfaq
Default Collide - Hell On Earth.. A TC For Generals

hey,
I was just working on a mod last night and I am mkaing a Mech right now for the human race and I am looking for some people that cold help me out and email me at mikebaglole@pei.eastlink.ca the races are

Robots - There will be a new name
Nemisis
Human - Thinking of a name....


I will have a more brief description once we get the site up!
Oldfaq


and I am able to make maps, buildings, and vehicles/aircraft
Oldfaq is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-11-2003, 08:22 AM   #2 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: United Kingdom
Posts: 110
Default

Needs more detail
SidSuicide is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-11-2003, 03:29 PM   #3 (permalink)
Senior Member
 
Join Date: Feb 2003
Location: Canada
Posts: 1,097
Send a message via MSN to Oldfaq
Default

ok this is the intro type story.... ok

The Year is 2048 and The Human race is finally reached peace after many years of fighting countries in the other parts of the world. Now The Humans X-29 Space Shuttle disapears back from a trip to Pluto, and they have been searching over a year now. They have heard noises that have never been heard, or that even could be described. Finally A scientist breaks the code and it is an interception from an alien race planning on a attack on earth becasue they have used all of their resources on their planet. The Humans all go underground and put their expirmental Robots into the battlefields. Which were a lot smarter than they had thought of them, and now the Robots have created a powerful race; and are willing to fight for galaxy domination.. So now the aliens have landed and have released many darwling warriors to search for resources. While they Mutated the area to beable to build their base...

This TC is based on 3 races like I have already said and that is not a very good intro but is the start of the mod and the races are

Homo Sapiens
- are an underground fighting sqaud but uses buildings on top of the earths grounds


Mechanisms
- are very weak to E.M.P.'s
- have very low costs

Nemisis
- Infantry are very fast/effective but weak
- Don't have any vehicles... except in missions = Plagued infantry...

more info soon!
Oldfaq
Oldfaq is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-11-2003, 04:08 PM   #4 (permalink)
Member
 
Join Date: Dec 2002
Location: UK
Posts: 77
Send a message via MSN to DarkDuel
Default

In 5 years time we have managed space travel to Pluto and have built a massive army of robots which have the intelligence to turn on us..... i think you need a better timeline
DarkDuel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-11-2003, 04:37 PM   #5 (permalink)
Senior Member
 
Join Date: Feb 2003
Location: Canada
Posts: 1,097
Send a message via MSN to Oldfaq
Default

hey...
it is just a story to get the mod started and the timeline is not really a big factor I dont think but I am going to change it...
Oldfaq
Oldfaq is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-11-2003, 06:47 PM   #6 (permalink)
Member
 
Join Date: Dec 2002
Location: UK
Posts: 77
Send a message via MSN to DarkDuel
Default

IMO, the storyline is the basis of a mod. It basically plans the rest of the mod for you, if its good. It also makes you visualise the mod itsself and gives insight into the different teams and what abilites they have.
I spent about 2months on the planning of my mod for the storyline, as soon as i finished it's easier to think of units to make.
Read mine if you want: http://online.deezire.net/modules.ph...iewtopic&t=700
DarkDuel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-11-2003, 08:46 PM   #7 (permalink)
Senior Member
 
Join Date: Feb 2003
Location: Canada
Posts: 1,097
Send a message via MSN to Oldfaq
Default

that sounds pretty cool!
Oldfaq
Oldfaq is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Who on Earth is Sologub4 light832 LOTR: Battle For Middle Earth I & II Editing 0 06-14-2005 09:39 AM
Matrix Battle For Earth catman Generals & Zero Hour Editing 0 05-18-2005 09:40 PM
China Earth Destroyer BloodyMihoshi Generals & Zero Hour Editing 29 05-10-2003 09:22 AM
Can anyone tell me what the hell this is? MORPHLING Red Alert 2 & Yuri's Revenge Editing 7 04-02-2003 01:31 AM
What the hell? Phoib Generals & Zero Hour Editing 2 03-26-2003 03:28 PM


All times are GMT -4. The time now is 09:21 PM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.