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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 12-20-2003, 02:07 AM   #11 (permalink)
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one thing i saw in zh is that some blood splatter couldnt be difined in the x,y cordinate way. every thing was defined int the Z depht. :tard:

Hope it makes sence.
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Old 01-07-2004, 07:54 PM   #12 (permalink)
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*bump*

porting the mod over to zh right now....don't want to have to constantly be searching for this topic
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Old 01-08-2004, 06:03 PM   #13 (permalink)
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finished it...it wasn't so bad, only took 3 1/2 hours or so

Thx again dz, your little list helped out a ton...the fx thing with the x,y,z wasn't a big issue...but the sound die was a pain :/
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