logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,677
Total Threads: 8,796
Posts: 95,827

Administrators:
DeeZire, Redemption

There are currently 34 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements

DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Can infantry in Zero Hour properly fire a laser weapon?

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

Reply
 
LinkBack Thread Tools
Old 12-20-2003, 10:05 PM   #1 (permalink)
Senior Member
 
Join Date: Mar 2003
Location: CANADA
Posts: 275
Default Can infantry in Zero Hour properly fire a laser weapon?

Can infantry in generals properly fire a laser weapon, and if so, how?

I declared a public bone (Muzzle) in the infantry section, declared the LaserBone under weapons section, and burton still keeps firing from his feet..... what gives?


Laser General ini
...
Draw = W3DModelDraw ModuleTag_01
OkToChangeModelColor = Yes

ExtraPublicBone = Muzzle
...
Weapon ini
...
WeaponSpeed = 999999.0 ; dist/sec (huge value == effectively instant)
LaserName = Lazr_ColonelBurtonLaserBeam
LaserBoneName = Muzzle
FireFX = Lazr_WeaponFX_LaserCrusader
RadiusDamageAffects = ALLIES ENEMIES NEUTRALS
...
Kuja is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-21-2003, 03:27 AM   #2 (permalink)
Senior Member
 
Join Date: Mar 2003
Location: CANADA
Posts: 275
Default

Nevermind..... really stupid error...

You have to put a 01 after Muzzle in the weapon.ini entry for him to fire properly..

ugh..
Kuja is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Getting a unit to fire a weapon upon construction Waraddict Generals & Zero Hour Editing 8 02-06-2006 12:01 PM
Prism Tank Laser Weapon [WIP] warlord Generals & Zero Hour Editing 6 07-02-2004 12:57 AM
Laser weapon on infantry in Zero Hour question. Kuja Generals & Zero Hour Editing 2 12-20-2003 03:11 AM
Laser weapon INI Boomerang_Python Generals & Zero Hour Editing 16 07-25-2003 08:34 PM
Pulse Laser or just normal Laser weapon? warlord Generals & Zero Hour Editing 7 04-06-2003 11:13 PM


All times are GMT -4. The time now is 09:23 PM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.