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Generals & Zero Hour Editing
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Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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12-21-2003, 05:53 PM
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damo1
Senior Member
Join Date: Mar 2003
Location: uk
Posts: 556
upgrades limit
deezire or anyone
is there a way to add more than 128 upgrades
12-21-2003, 07:50 PM
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DeeZire
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Join Date: Dec 2002
Posts: 1,913
Nope
Think positively, the limit is only 64 in vanilla Generals
12-21-2003, 08:08 PM
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Eradicator
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Join Date: Apr 2003
Location: Canada
Posts: 968
You have 128 upgrades?
12-21-2003, 08:09 PM
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Vanguard
Senior Member
Join Date: Jun 2003
Location: Texas
Posts: 709
Well our mod does, most are already in there.
12-21-2003, 08:32 PM
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damo1
Senior Member
Join Date: Mar 2003
Location: uk
Posts: 556
Quote:
Originally Posted by
Eradicator
You have 128 upgrades?
about 140 upgrades
12-21-2003, 08:33 PM
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mastermind2003
Senior Member
Join Date: Feb 2003
Location: USA
Posts: 853
Find some to eliminate. There are probably some that you can share between sides (radar upgrades and such).
12-22-2003, 12:53 AM
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Vanguard
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Join Date: Jun 2003
Location: Texas
Posts: 709
I tried, but if you eliminate some of them even if they are unused then you get an error.
12-22-2003, 12:12 PM
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mastermind2003
Senior Member
Join Date: Feb 2003
Location: USA
Posts: 853
There is probably still a command button that references it or something similar. Find that and you have the problem solved.
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