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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 12-24-2003, 07:20 PM   #1 (permalink)
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Default Team Colors for Infantry

Hey guys, I have a new Infantry model, and I need to add team colors. How do I do this?

Thanks.
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Old 12-24-2003, 07:26 PM   #2 (permalink)
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http://gendev.origin-network.net/pag...ing/teamcolors
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Old 12-24-2003, 07:29 PM   #3 (permalink)
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That's for skinning previous Generals models... this is a new model.
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Old 12-24-2003, 07:37 PM   #4 (permalink)
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It doesn't matter, thats applyed to the skin, the model should be fine.
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Old 12-24-2003, 07:41 PM   #5 (permalink)
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no it does... because in that tutorial, it doesn't say anything about how to make this work with the model after the skin has been created. When I create the skin and just simply apply it to the new model, team colors don't show up.
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Old 12-24-2003, 07:45 PM   #6 (permalink)
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Hey he wrote that tutorial, he would know dude. Besides he does skinning for me......................sometimes.
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Old 12-24-2003, 07:47 PM   #7 (permalink)
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Do i have to do something in the material editor or something??
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Old 12-24-2003, 07:47 PM   #8 (permalink)
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As long as the alpha channel gets saved, it should work fine.
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Old 12-24-2003, 07:49 PM   #9 (permalink)
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So Zero Hour will automatically register that if any unit (tga file) has an alpha channel, this will be the team color?
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