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Command and Conquer Editing
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Generals & Zero Hour Editing
» Team Colors for Infantry
Generals & Zero Hour Editing
Discuss any modding related issues to do with Generals and Zero Hour here.
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12-24-2003, 07:20 PM
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NEONecd888
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Join Date: Sep 2003
Posts: 168
Team Colors for Infantry
Hey guys, I have a new Infantry model, and I need to add team colors. How do I do this?
Thanks.
12-24-2003, 07:26 PM
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Opals25
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Join Date: May 2003
Location: South East USA
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http://gendev.origin-network.net/pag...ing/teamcolors
12-24-2003, 07:29 PM
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NEONecd888
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That's for skinning previous Generals models... this is a new model.
12-24-2003, 07:37 PM
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Opals25
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It doesn't matter, thats applyed to the skin, the model should be fine.
12-24-2003, 07:41 PM
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NEONecd888
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Join Date: Sep 2003
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no it does... because in that tutorial, it doesn't say anything about how to make this work with the model after the skin has been created. When I create the skin and just simply apply it to the new model, team colors don't show up.
12-24-2003, 07:45 PM
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Vanguard
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Join Date: Jun 2003
Location: Texas
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Hey he wrote that tutorial, he would know dude. Besides he does skinning for me......................sometimes.
12-24-2003, 07:47 PM
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NEONecd888
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Join Date: Sep 2003
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Do i have to do something in the material editor or something??
12-24-2003, 07:47 PM
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mastermind2003
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Join Date: Feb 2003
Location: USA
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As long as the alpha channel gets saved, it should work fine.
12-24-2003, 07:49 PM
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NEONecd888
Senior Member
Join Date: Sep 2003
Posts: 168
So Zero Hour will automatically register that if any unit (tga file) has an alpha channel, this will be the team color?
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